Objective: This course covers the essential core topics for working with AutoCAD. The teaching strategy is to start with a few basic tools that enable the student to create and edit a simple drawing, and then continue to develop those tools. More advanced tools are also introduced throughout the course. The intention of the course is to show the most essential tools and concepts. Hands-on exercises throughout the course are given to explore to create 2D and 3D drawings. The exercises are provided in both printed as well as an onscreen format.
Brief Contents:
• Understanding the Auto Cad workspace and user interface
• Using basic drawing, editing, and viewing tools
• Organizing drawing objects on layers
• Inserting reusable symbols (blocks)
• Preparing a layout to be plotted
• Adding text, hatching, and dimensions
• Model Space Viewports,Paper Space Viewports
• Understanding External References
• The User Coordinate System
• Getting Started with 3D
• Creating Solid Models
• Mesh Modeling
• Rendering and Animating Designs

Detailed Contents
Getting Started with AutoCAD
• Starting AutoCAD
• AutoCAD's User Interface
• Working with Commands
• AutoCAD's Cartesian Workspace
• Opening an Existing Drawing File
• Viewing Your Drawing
• Saving Your Work

Basic Drawing & Editing Commands
• Drawing Lines
• Erasing Objects
• Drawing Lines with Polar Tracking
• Drawing Rectangles
• Drawing Circles
• Undo and Redo Actions

Projects - Creating a Simple Drawing
• Create a Simple Drawing
• Create Simple Shapes

Drawing Precision in AutoCAD
• Using Running Object Snaps
• Using Object Snap Overrides
• Polar Tracking at Angles
• Object Snap Tracking
• Drawing with Snap and Grid (Optional)

Making Changes in Your Drawing
• Selecting Objects for Editing
• Moving Objects
• Copying Objects
• Rotating Objects
• Scaling Objects
• Mirroring Objects
• Editing with Grips

Organizing Your Drawing with Layers
• Creating New Drawings With Templates
• What are Layers?
• Layer States
• Changing an Object's Layer

Advanced Object Types
• Drawing Arcs
• Drawing Polylines
• Editing Polylines
• Drawing Polygons
• Drawing Ellipses

Getting Information from Your Drawing
• Working with Object Properties
• Measuring Objects

Advanced Editing Commands
• Trimming and Extending Objects
• Stretching Objects
• Creating Fillets and Chamfers
• Offsetting Objects
• Creating Arrays of Objects

Inserting Blocks
• What are Blocks?
• Inserting Blocks
• Working with Dynamic Blocks
• Inserting Blocks with Design Center

Setting up a Layout
• Printing Concepts
• Working in Layouts
• Copying Layouts
• Creating Viewports
• Guidelines for Layouts

Printing Your Drawing
• Printing Layouts
• Printing from the Model Tab

• Working with Annotations
• Adding Text in a Drawing
• Modifying Multiline Text
• Formatting Multiline Text
• Adding Notes with Leaders to Your Drawing
• Creating Tables
• Modifying Tables

• Hatching
• Editing Hatches

Adding Dimensions
• Dimensioning Concepts
• Adding Linear Dimensions
• Adding Radial & Angular Dimensions
• Editing Dimensions

Model Space Viewports, Paper Space Viewports
• Model Space and Paper Space
• Creating Tiled View ports
• Making a View port Current
• Joining Two Adjacent View-ports
• Paper Space Viewports(Floating Viewports)
• Editing Viewports
• Manipulating the visibility of Viewport Layers

Understanding External References
• External References
• Dependent Symbols
• Managing External Refernces in a drawing
• The Overlay option
• Working with the ATTACH Command

The User Coordinate System
• The World Coordinate System
• Controlling the Visibility of UCS Icon
• Defining the New UCS
• Managing the UCS

Getting Started with 3D
• Starting Three Dimensional Modeling in AUTOCAD
• Use of Three Dimensional Drawing
• Types of 3D Models
• 3D Cordinate Systems
• TRIM,EXTEND and FILLET Commands in 3D
• Setting Thickness and Elevation for the New Objects
• Dynamic Viewing of 3D Objects

Creating Solid Models
• What is Solid Modeling
• Creating Predefined Solid Primitives
• Creating Complex Solid Models by Applying Boolean Operations
• Creating Extruded Solids

Mesh Modeling
• Creating Mesh Primitives
• Creating Surface Meshes

Rendering and Animating Designs
• Understanding the concept of Rendering
• Selecting and Attaching Materials
• Understanding Elementary Rendering
• Adding Lights to the Design